Difference between revisions of "FloodProtection"

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Getting tired off those endless fights against floodbots or annoying users who like to flood your clients so it crashes or hangs ? Now there is a way to fight those users/bots. Even 2 way's (:smile:) Chat4All provides 2 different way's to fight those spam/virus/floodbots.
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== Flood Protection ==
We've explained the feature that you can configure below , the other feature ((watcher|Watcher)) is a Chat4All Service and operated by us.
 
  
!Flood protection
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Getting tired off those endless fights against floodbots or annoying users who like to flood your clients so it crashes or hangs ? Now there is a way to fight those users/bots. Even 2 way's [[image:Smile.gif]] Chat4All provides 2 different way's to fight those spam/virus/floodbots.
!! *((watcher|Watcher))
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We've explained the feature that you can configure below , the other feature [[watcher|Watcher]] is a Chat4All Service and operated by us.
!! *Serverside flood protection
 
  
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#Flood protection
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## *[[watcher|Watcher]]
 +
## *Serverside flood protection
  
!!!===Serverside Flood protection settings===
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=== Serverside Flood protection settings ===
  
 
Our server supports new channel modes, a brief explaination :
 
Our server supports new channel modes, a brief explaination :
  
__K__ : no /knock
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'''K''' : no /knock
__N__ : no nickchanges
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'''N''' : no nickchanges
__C__ : no CTCPs
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'''C''' : no CTCPs
__M__ : only regged (+r) users can talk
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'''M''' : only regged (+r) users can talk
__f__ : flood settings. This is the one we are going to discuss  
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'''f''' : flood settings. This is the one we are going to discuss  
  
 
This mode helps you protect your channel against floods, it's much faster and more advanced then any channelbot.  
 
This mode helps you protect your channel against floods, it's much faster and more advanced then any channelbot.  
  
 
How to use ?
 
How to use ?
^/mode #channel ~np~+f [action type[#counter action, (more)]:seconds~/np~^
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/mode #channel +f [action type[#counter action, (more)]:seconds
  
 
An overview off the different floodtypes:
 
An overview off the different floodtypes:
* __c__ "CTCPs"  --> default action : +C (m,M)
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# '''c''' "CTCPs"  --> default action : +C (m,M)
* __j__ "joins" --> default action : +i (R)
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# '''j''' "joins" --> default action : +i (R)
* __k__ "knocks" --> default action : +K  
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# '''k''' "knocks" --> default action : +K  
* __m__ "messages/notices" --> default action = +m (M)
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# '''m''' "messages/notices" --> default action = +m (M)
* __n__ "nickchanges" --> default action = +N  
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# '''n''' "nickchanges" --> default action = +N  
* __t__ "text" --> default action : kick (((ExtendedBan|b)))
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# '''t''' "text" --> default action : kick [[ExtendedBans|b]]
  
 
Some examples :
 
Some examples :
  
ChanOp sets mode: +f ~np~[20j,50m,7n]:15~/np~
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ChanOp sets mode: +f [20j,50m,7n]:15
  
 
  Evil1 (~fdsdsfddf@Clk-17B4D84B.blah.net) has joined #test
 
  Evil1 (~fdsdsfddf@Clk-17B4D84B.blah.net) has joined #test
Line 38: Line 40:
 
  Evil3 (~toijhlihs@Clk-38D374A3.aol.com) has joined #test
 
  Evil3 (~toijhlihs@Clk-38D374A3.aol.com) has joined #test
 
  Evil4 (~eihjifihi@Clk-5387B42F.dfdfd.blablalba.be) has joined #test
 
  Evil4 (~eihjifihi@Clk-5387B42F.dfdfd.blablalba.be) has joined #test
-- snip XX lines --
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-- snip XX lines --
 
  Evil21 (~jiovoihew@Clk-48D826C3.e.something.org) has joined #test
 
  Evil21 (~jiovoihew@Clk-48D826C3.e.something.org) has joined #test
-server1.test.net:#test *** Channel joinflood detected (limit is 20 per 15 seconds), putting +i
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-server1.test.net:#test *** Channel joinflood detected (limit is 20 per 15 seconds), putting +i
 
  server1.test.net sets mode: +i
 
  server1.test.net sets mode: +i
  
<Evil2> fsdjfdshfdkjfdkjfdsgdskjgsdjgsdsdfsfdujsflkhsfdl
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<Evil2> fsdjfdshfdkjfdkjfdsgdskjgsdjgsdsdfsfdujsflkhsfdl
<Evil12> fsdjfdshfdkjfdkjfdsgdskjgsdjgsdsdfsfdujsflkhsfdl
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<Evil12> fsdjfdshfdkjfdkjfdsgdskjgsdjgsdsdfsfdujsflkhsfdl
<Evil15> fsdjfdshfdkjfdkjfdsgdskjgsdjgsdsdfsfdujsflkhsfdl
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<Evil15> fsdjfdshfdkjfdkjfdsgdskjgsdjgsdsdfsfdujsflkhsfdl
<Evil10> fsdjfdshfdkjfdkjfdsgdskjgsdjgsdsdfsfdujsflkhsfdl
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<Evil10> fsdjfdshfdkjfdkjfdsgdskjgsdjgsdsdfsfdujsflkhsfdl
<Evil8> fsdjfdshfdkjfdkjfdsgdskjgsdjgsdsdfsfdujsflkhsfdl
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<Evil8> fsdjfdshfdkjfdkjfdsgdskjgsdjgsdsdfsfdujsflkhsfdl
-- snip XX lines --
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-- snip XX lines --
-server1.test.net:#test *** Channel msg/noticeflood detected (limit is 50 per 15 seconds), putting +m
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-server1.test.net:#test *** Channel msg/noticeflood detected (limit is 50 per 15 seconds), putting +m
 
  server1.test.net sets mode: +m
 
  server1.test.net sets mode: +m
  
Line 60: Line 62:
 
  Evil7 is now known as Hmmm7
 
  Evil7 is now known as Hmmm7
 
  Evil8 is now known as Hmmm8
 
  Evil8 is now known as Hmmm8
-server1.test.net:#test *** Channel nickflood detected (limit is 7 per 15 seconds), putting +N
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-server1.test.net:#test *** Channel nickflood detected (limit is 7 per 15 seconds), putting +N
 
  server1.test.net sets mode: +N
 
  server1.test.net sets mode: +N
  
 
If you like to specify other counter action then the default one you have to modify the syntaxis  
 
If you like to specify other counter action then the default one you have to modify the syntaxis  
^eg /mode #channel +f ~np~[20j#R,50m#M]15~/np~
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eg /mode #channel +f [20j#R,50m#M]15
meaning, after 20 joins in 15 seconds, the channel mode would become +i but now it's becomming +R^
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meaning, after 20 joins in 15 seconds, the channel mode would become +i but now it's becomming +R
  
 
A need feature for the more "forgetting types" is the auto remove:
 
A need feature for the more "forgetting types" is the auto remove:
^eg /mode #channel +f ~np~[20m#M15]:15~/np~
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eg /mode #channel +f [20m#M15]:15
the message flood gets triggerd after 20 messages (off all users) in 15 seconds, channel mode becomes +M for 15 minutes.^
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the message flood gets triggerd after 20 messages (off all users) in 15 seconds, channel mode becomes +M for 15 minutes.
  
 
A last example to get the hang of it :
 
A last example to get the hang of it :
/mode #channel +f ~np~[15j#i20,50m#M15,10c#C35,5n#N5,3k#K20]:15~/np~
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/mode #channel +f [15j#i20,50m#M15,10c#C35,5n#N5,3k#K20]:15
 
* all gets triggerd after 15 seconds!
 
* all gets triggerd after 15 seconds!
 
* after 15 joins, channels goes +i and will be unset after 20 minutes
 
* after 15 joins, channels goes +i and will be unset after 20 minutes
Line 80: Line 82:
 
* 3 /knock commands in a row, +K channelmode , unset after 20 minutes
 
* 3 /knock commands in a row, +K channelmode , unset after 20 minutes
  
~~#FF0000: Use the flood command wise! If there is no OP (@) in the channel, your channel could be locked for some time!!~~
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<font color="#FF0000">: Use the flood command wise! If there is no OP (@) in the channel, your channel could be locked for some time!!</font>
  
 
Hope this will help you protect your channel even more
 
Hope this will help you protect your channel even more
  
have a nice chat (:wink:)
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have a nice chat [[image:Smile.gif]]

Revision as of 18:23, 3 December 2004

Flood Protection

Getting tired off those endless fights against floodbots or annoying users who like to flood your clients so it crashes or hangs ? Now there is a way to fight those users/bots. Even 2 way's Smile.gif Chat4All provides 2 different way's to fight those spam/virus/floodbots. We've explained the feature that you can configure below , the other feature Watcher is a Chat4All Service and operated by us.

  1. Flood protection
    1. *Watcher
    2. *Serverside flood protection


Serverside Flood protection settings

Our server supports new channel modes, a brief explaination :

K : no /knock N : no nickchanges C : no CTCPs M : only regged (+r) users can talk f : flood settings. This is the one we are going to discuss

This mode helps you protect your channel against floods, it's much faster and more advanced then any channelbot.

How to use ?

/mode #channel +f [action type[#counter action, (more)]:seconds

An overview off the different floodtypes:

  1. c "CTCPs" --> default action : +C (m,M)
  2. j "joins" --> default action : +i (R)
  3. k "knocks" --> default action : +K
  4. m "messages/notices" --> default action = +m (M)
  5. n "nickchanges" --> default action = +N
  6. t "text" --> default action : kick b

Some examples :

ChanOp sets mode: +f [20j,50m,7n]:15

Evil1 (~fdsdsfddf@Clk-17B4D84B.blah.net) has joined #test
Evil2 (~jcvibhcih@Clk-3472A942.xx.someispcom) has joined #test
Evil3 (~toijhlihs@Clk-38D374A3.aol.com) has joined #test
Evil4 (~eihjifihi@Clk-5387B42F.dfdfd.blablalba.be) has joined #test
-- snip XX lines --
Evil21 (~jiovoihew@Clk-48D826C3.e.something.org) has joined #test
-server1.test.net:#test *** Channel joinflood detected (limit is 20 per 15 seconds), putting +i
server1.test.net sets mode: +i
<Evil2> fsdjfdshfdkjfdkjfdsgdskjgsdjgsdsdfsfdujsflkhsfdl
<Evil12> fsdjfdshfdkjfdkjfdsgdskjgsdjgsdsdfsfdujsflkhsfdl
<Evil15> fsdjfdshfdkjfdkjfdsgdskjgsdjgsdsdfsfdujsflkhsfdl
<Evil10> fsdjfdshfdkjfdkjfdsgdskjgsdjgsdsdfsfdujsflkhsfdl
<Evil8> fsdjfdshfdkjfdkjfdsgdskjgsdjgsdsdfsfdujsflkhsfdl
-- snip XX lines --
-server1.test.net:#test *** Channel msg/noticeflood detected (limit is 50 per 15 seconds), putting +m
server1.test.net sets mode: +m
Evil1 is now known as Hmmm1
Evil2 is now known as Hmmm2
Evil3 is now known as Hmmm3
Evil4 is now known as Hmmm4
Evil5 is now known as Hmmm5
Evil6 is now known as Hmmm6
Evil7 is now known as Hmmm7
Evil8 is now known as Hmmm8
-server1.test.net:#test *** Channel nickflood detected (limit is 7 per 15 seconds), putting +N
server1.test.net sets mode: +N

If you like to specify other counter action then the default one you have to modify the syntaxis

eg /mode #channel +f [20j#R,50m#M]15

meaning, after 20 joins in 15 seconds, the channel mode would become +i but now it's becomming +R

A need feature for the more "forgetting types" is the auto remove:

eg /mode #channel +f [20m#M15]:15

the message flood gets triggerd after 20 messages (off all users) in 15 seconds, channel mode becomes +M for 15 minutes.

A last example to get the hang of it :

/mode #channel +f [15j#i20,50m#M15,10c#C35,5n#N5,3k#K20]:15
  • all gets triggerd after 15 seconds!
  • after 15 joins, channels goes +i and will be unset after 20 minutes
  • on the count of 50 messages, +M will become a channelmode and will be removed by the server after 15 minutes
  • 10 channel ctcp's in 15 seconds, set channelmode +C for 35 minutes
  • 5 nickchanges , channelmode +N , unset after 5 minutes
  • 3 /knock commands in a row, +K channelmode , unset after 20 minutes

: Use the flood command wise! If there is no OP (@) in the channel, your channel could be locked for some time!!

Hope this will help you protect your channel even more

have a nice chat Smile.gif